Mercenary

Mercs do violent work for violent people. Mercenaries are capable soldiers from a variety of backgrounds, usually working for a corporation (Or the highest bidder) with no questions asked.

Mercenary Challenge 1/4 (50 XP)
Medium Human (Any)

Armor Class: 14 (Kevlar Bodysuit)

Hit Points: 17 (3d8+3)

Speed: 30 ft. (6 sq.)

Damage Resistances: DR/2 ballistic

Sense: Passive Perception 10

Languages: English, Any 1

Abilities
ACTION SURGE: Once per day, the Mercenary can take one additional action on top of its regular action and a possible bonus action.

Actions
21st CENTURY PISTOL:

Ranged Weapon Attack: range 40/100 ft., one target.

+4, 6 (2d4+1) ballistic

PHASE SHIFT KNIFE:

Melee Weapon Attack: reach 5ft., one target.

+4, 6 (1d6+2) slashing